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Norms governing the localization of video games

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A special case of Garshasp

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References

www.agnew.com/pdf/Agnew_Game_localization.pdf”, Retrieved9 January 2015.
bigmaybe.com/learn?s=Rock,_Paper,_Shotgun”, Retrieved2 May 2015.
gamespot.com/garshasp-temple-of-the-dragon“, Retrieved5 January 2015.
mobile-computing-news.co.uk/software/11722/review-of-garshasp-the-monster-slayer.html”, Mobile Computing News, 2011-05-19, Retrieved1 May 2015.
Toury, Gideon
1978/2000 “The Nature and Role of Norms in Translation”. In Venuti, Lawrence (ed.) 2000, 198–211.
Van Leuven-Zwart, Kitty
1989 “Translation and original: Similarities and dissimilarities, I.” InTarget1(2): 151–181. doi: 10.1075/target.1.2.03leu
Vinay, Jean-Paul , and Jean Darbelnet
1995Comparative stylistics of French and English: a methodology for translation. Vol. 11. Amsterdam: John Benjamins Publishing. doi: 10.1075/btl.11
Zhou, Ping
2011 “Managing the challenges of game localization.” InTranslation and Localization Project Management: The Art of the Possible16.
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