. in prep. “Towards a methodology for studying multimodal interaction during mobile gameplay via smartphone: The example of Pokémon GO.” Ms, University of Zurich.
Herring, Susan, Dieter Stein, and Tuija Virtanen
(eds.)2013Pragmatics of Computer-Mediated Communication. Berlin: Mouton de Gruyter. 10.1515/9783110214468
2015Conversational Writing: A Multidimensional Study of Synchronous and Supersynchronous Computer-Mediated Communication. Frankfurt am Main: Peter Lang.
Jucker, Andreas H., Heiko Hausendorf, Christa Dürscheid, Karina Frick, Christoph Hottiger, Wolfgang Kesselheim, Angelika Linke, Nathalie Meyer, and Antonia Steger
2018 “Doing space in face-to-face interaction and on interactive multimodal platforms.” Journal of Pragmatics134: 85–101. 10.1016/j.pragma.2018.07.001
Rosenbaun, Laura, Sheizaf Rafaeli, and Dennis Kurzon
2016a “Blurring the boundaries between domestic and digital spheres: Competing engagements in public Google Hangouts.” Pragmatics26(2): 291–314. 10.1075/prag.26.2.05ros
Rosenbaun, Laura, Sheizaf Rafaeli, and Dennis Kurzon
2016b “Participation frameworks in multiparty video chats cross-modal exchanges in public Google Hangouts.” Journal of Pragmatics94: 29–46. 10.1016/j.pragma.2016.01.003