1887
Volume 8, Issue 1
  • ISSN 2032-6904
  • E-ISSN: 2032-6912
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Abstract

Abstract

Even though video games are highly popular, localization into Slovak is rather rare and the language struggles to maintain a presence in the video game industry. This is partly because Slovak is a less widely spoken language, and also because it is mutually intelligible with the more dominant Czech language, having a common history. Our paper examines the Slovak-Czech parallels in the respective language-, audiovisual- and multimedia- related legislation as well as market practices. A similar comparative analysis is conducted with other less widely spoken European languages, namely Serbian, Croatian and Slovenian. Our results show that among the examined languages, Czech is by far in the strongest position as a supported language in video games on various platforms whereas Slovak, Serbian, Croatian and Slovenian are hardly present. We hope that the results of our research will stimulate the discussion on this issue.

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/content/journals/10.1075/jial.20013.kos
2021-09-13
2025-02-13
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    Barbie, (Hi Tech Expressions, USA 1991)
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    The Sims, (Maxis, USA 2000)
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    LEGO Batman series, (Traveller’s Tales (UK) / Warner Bros Interactive, USA 2008)
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    Puyo Puyo™ Tetris® 2, (SEGA, Japan 2020)
  50. Vaporum
    Vaporum, (FatBot Studios, Slovakia 2017)
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    Shadows: Heretic Kingdom, (Games Farm, Slovakia 2014)
  52. Seaport
    Seaport, (Pixel Federation, Slovakia 2015)
  53. Euro Truck Simulator
    Euro Truck Simulator, (SCS Software, Czech Republic 2008)
  54. Euro Truck Simulator 2
    Euro Truck Simulator 2, (SCS Software, Czech Republic 2012)
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    American Truck Simulator, (SCS Software, Czech Republic 2016)
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    Space Engineers, (Keen Software House, Czech Republic 2013)
  58. Arma II: Operation Arrowhead
    Arma II: Operation Arrowhead, (Bohemia Interactive, Czech Republic 2010)
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    Total War: NAPOLEON, (Creative Assembly, Czech Republic 2010)
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    Cyberpunk 2077 (CD Projekt Red, Poland 2020)
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    Assassin’s Creed: Valhalla (Ubisoft Montreal 2020)
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    Immortals Fenyx Rising, (Ubisoft Quebec and Ubisoft Milan 2020)
  65. Anno 1800
    Anno 1800 (Ubisoft Blue Byte, Germany 2019)
  66. NeverTales series
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  67. Rite of Passage series
    Rite of Passage series, (Mad Head Studio, Serbia 2012)
  68. Superverse
    Superverse, (Superverse Industries, Serbia 2019)
  69. Swap the Dragon Blocks
    Swap the Dragon Blocks, (Bojan Skaljac 2016)
  70. 100 Doors Games: Escape the school
    100 Doors Games: Escape the school, (Peaksel Studio, Serbia 2020)
  71. Hangman +
    Hangman +, (Peaksel Studio, Serbia 2018)
  72. My Virtual Pet series
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    Bubbu School (Bubadu, Slovenia 2020)
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  • Article Type: Research Article
Keyword(s): Europe; less widely spoken languages; localization; video games
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