1887
Volume 15, Issue 3
  • ISSN 1569-2159
  • E-ISSN: 1569-9862
GBP
Buy:£15.00 + Taxes

Abstract

Goal-oriented learning seems to be a ubiquitous demand for almost all kind of play activities today. This demand, the article argues, is related to a specific neo-liberal discourse about the “superchild”. The article shows how this discourse is articulated multimodally in a number of media texts aimed at young children based around a trans-medial brand; Mike the Knight.

Loading

Article metrics loading...

/content/journals/10.1075/jlp.15.3.07lin
2016-08-05
2024-04-19
Loading full text...

Full text loading...

References

  1. Aarseth, Espen
    2006 “The Culture and Business of Cross-Media Productions”, Popular Communication: The International Journal of Media and Culture, 4 (3), 203–211. doi: 10.1207/s15405710pc0403_4
    https://doi.org/10.1207/s15405710pc0403_4 [Google Scholar]
  2. Apperley, Thomas H.
    2006 “Genre and game studies: Toward a critical approach to video games genres”, Simulation & Gaming, 37 (1), 6–23. doi: 10.1177/1046878105282278
    https://doi.org/10.1177/1046878105282278 [Google Scholar]
  3. Danielsson, Kristina
    . & Selander, Staffan 2014Se Texten! Multimodala Texter i Ämnesdidaktiskt Arbete [See The Text! Multimodal texts in Subject Didactic Work]. Malmö: Gleerups.
    [Google Scholar]
  4. Foucault, Michel
    1969/1972The Archaeology of Knowledge. London: Routledge.
    [Google Scholar]
  5. Hodge, Robert . & Kress, Gunther
    1988Social Semiotics. Ithaca, New York: Cornell University Press.
    [Google Scholar]
  6. Holmer Nadesan, Majia
    2002 “Engineering the Entrepreneurial Infant: Brain Science, Infant Development Toys, and Governmentality”, Cultural Studies, 16(3), 401–432. doi: 10.1080/09502380210128315
    https://doi.org/10.1080/09502380210128315 [Google Scholar]
  7. Hultqvist, Kenneth
    1998 “A History of the Present on Children’s Welfare in Sweden: From Fröbel to Present-Day Decentralization Projects”. InFoucault’s Challenge: Discourse, Knowledge, and Power in Education, ed. by Popkewitz, Thomas S. and Brennan, Marie , 91–116. New York and London: Teachers College.
    [Google Scholar]
  8. Jenkins, Henry
    2006Convergence Culture: Where Old and New Media Collide. New York: NYU Press.
    [Google Scholar]
  9. Kaščák, Ondrej . & Pupala, Branislav
    2013 “Buttoning up the Gold Collar - The Child in Neoliberal Visions of Early Education and Care”, Human Affairs, 23, 319–337. doi: 10.2478/s13374‑013‑0130‑8
    https://doi.org/10.2478/s13374-013-0130-8 [Google Scholar]
  10. Kress, Gunther . & van Leeuwen, Theo
    2001Multimodal Discourse. The Modes and Media of Contemporary Communication. London: Continuum.
    [Google Scholar]
  11. 1996/2006Reading Images. The Grammar of Visual Communication. London: Routledge.
    [Google Scholar]
  12. Lansworthy, Billy
    2013 ‘Be a Knight, Do It Right’ campaign backs new Mike the Knight series. Online resourceavailable atwww.licensing.biz/news/read/be-a-knight-do-it-right-campaign-backs-new-mike-the-knight-series/027005. Accessed2015-08-07.
    [Google Scholar]
  13. Lemke, Jay
    2004 “Critical Analysis across Media: Games, Franchises and the New Cultural Order”. Conference paper presented atthe First International Conference on CDA, Valencia, Spain. Online resource: www.jaylemke.com. Accessed2014-04-14.
    [Google Scholar]
  14. Lindstrand, Fredrik . Insulander, Eva . & Selander, Staffan
    2016 (Accepted). “Multimodal Representations of Gender in Children's Trans-medial Popular Culture”, Mediekultur.
    [Google Scholar]
  15. Miller, Seumas
    2014 "Social Institutions", The Stanford Encyclopedia of Philosophy (Winter 2014 Edition), Edward N. Zalta (ed.), URL = plato.stanford.edu/archives/win2014/entries/social-institutions/>.
    [Google Scholar]
  16. Selander, Staffan
    2008 “Designs for Learning - A Theoretical Perspective”, Designs for Learning, 1(1), 10–22. doi: 10.16993/dfl.5
    https://doi.org/10.16993/dfl.5 [Google Scholar]
  17. 2015 “Conceptualization of Multimodal and Distributed Designs for Learning”. InThe Futures of Ubiquitous Learning: Learning Designs for Emerging Pedagogies, ed. by Gros, Begoña . Kinshuk and Maina, Marcelo , 97–113. Heidelberg, New York, Dordrecht & London: Springer.
    [Google Scholar]
  18. Selander, Staffan . & Kress, Gunther
    2010Design för Lärande. Ett Multimodalt Perspektiv[Designs for Learning. A Multimodal Perspective]. Stockholm: Norstedts.
    [Google Scholar]
  19. Street, Brian
    2004 “Academic literacies and the ‘new orders’: implications for research and practice in student writing in higher education”, Learning and Teaching in the Social Sciences, 1(1), 9–20. doi: 10.1386/ltss.1.1.9/0
    https://doi.org/10.1386/ltss.1.1.9/0 [Google Scholar]
  20. van Leeuwen, Theo
    2005Introducing Social Semiotics. London & New York: Routledge.
    [Google Scholar]
  21. Waldron, Esther
    2013 Mike the Knight reveals Chivalrous Code to download. Online resource available atwww.madeformums.com/news-and-gossip/mike-the-knight-reveals-chivalrous-code-to-download/27357.html. Accessed2015-08-07.
http://instance.metastore.ingenta.com/content/journals/10.1075/jlp.15.3.07lin
Loading
/content/journals/10.1075/jlp.15.3.07lin
Loading

Data & Media loading...

  • Article Type: Research Article
Keyword(s): apps; Children; discourse; multimodality; popular culture
This is a required field
Please enter a valid email address
Approval was successful
Invalid data
An Error Occurred
Approval was partially successful, following selected items could not be processed due to error